My most ambitious Construct 2 plugin so far is available now.
“Inventory Aid” was designed to help in the creation of game menus, like usually seen in RPGs and other genres.
While it is of course entirely possible to build a complete inventory system within Construct’s event system alone, I find it much more convenient to have a specialized plugin to do the heavy lifting.
It keeps the event sheet clean and will potentially run faster too. Also for less experienced users it can remove a hurdle and speed up the development process significantly.
Go check out “Inventory Aid” in the plugin section.
Since I was annoyed at having to create yet another game menu in the event system of Construct 2, and maybe because I’m a little shit at it, I got into creating a new plugin dedicated to make this task as trivial as possible.
The plugin has recently reached usable status and therefore I’m being a nice guy and sharing it with the wide world. Also I’m hoping to get some useful feedback.
Check it out in the plugins section here or head over to the forum thread on Scirra.com.
Earlier this year I have been working on yet another match-3 game. Being developed in Construct 2, handling the whole logic in the event system can be a little tiresome. And certainly not ideal if you plan to use your engine again in another project.