A new behavior called “Elliptic“, compatible with Construct 3 and 2, has just been released on the Scirra asset store. It’s a simple but useful addon designed to help in the creation of typical sprite-based effects like explosions.
You can check it out for yourself and mess around with its settings with a quick visit to the Scirra arcade.
If you’re looking to create grid-based inventories for your Construct 2 project, I do have good news for you.
My plugin “Inventory Aid” designed to help with exactly that task has officially matured to version 1.00 and is available for purchase over at the Scirra store.
Check out some videos about the plugin or take a look at its documentation.
My most ambitious Construct 2 plugin so far is available now.
“Inventory Aid” was designed to help in the creation of grid-based game inventories, like usually seen in RPGs and other genres.
While it is of course entirely possible to build a complete inventory system within Construct’s event system alone, I find it much more convenient to have a specialized plugin to do the heavy lifting.
It keeps the event sheet clean and will potentially run faster too. Also for less experienced users it can remove a hurdle and speed up the development process significantly.
Go check out “Inventory Aid” in the plugin section.
Since I was annoyed at having to create yet another game menu in the event system of Construct 2, and maybe because I’m a little shit at it, I got into creating a new plugin dedicated to make this task as trivial as possible.
The plugin has recently reached usable status and therefore I’m being a nice guy and sharing it with the wide world. Also I’m hoping to get some useful feedback.
Check it out in the plugins section here or head over to the forum thread on Scirra.com.
Earlier this year I have been working on yet another match-3 game. Being developed in Construct 2, handling the whole logic in the event system can be a little tiresome. And certainly not ideal if you plan to use your engine again in another project.