Earlier this year I have been working on yet another match-3 game. Being developed in Construct 2, handling the whole logic in the event system can be a little tiresome. And certainly not ideal if you plan to use your engine again in another project.
Therefore it seemed the smartest option to create a plugin for this purpose. Doing a bit of research I found the jMatch3 lib, created by Cyrille Bogaert, which provided the functionality I seeked. So naturally (and with permission) I created a Construct 2 plugin using jMatch3.
And while everything works fine, I never came around finishing that game. In an effort to not let it be all for nothing, I’m releasing the plugin to the public, so other developers might make better use of it. Grab it from the plugins section.
A big thanks goes out to Cyrille who made this awesome lib!